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The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.


Addictive turn-based empire-building with colossal, real-time battles, all set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power.


A free-to-play, team-based strategy game, thrusting players into battles of epic proportions. Play as a hero of the past, command your army in 10v10 battles on ancient battlefields. Make yourself a legend.


The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics, Total War: ATTILA casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages.


Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battle.


Total War: SHOGUN 2 features enhanced full 3D battles via land and sea, which made a name for the series, as well as the tactical campaign map that many refer to as the heart and soul of Total War.


Whether you play as the legendary general or against him, the outcome of war can never be guaranteed. The course of history relies on your ability to lead your troops through the most intense battles as never seen before in a Total War game.


Empire: Total War takes the Total War franchise to the eighteenth century Age of Enlightenment —a time of political upheaval, military advancements, and radical thought, captured in stunning detail.


The indirect sequel to 2002’s Medieval: Total War, Medieval 2 is set between years 1080 and 1530 and focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East.


Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East.


From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries.


Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity.

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In 878 AD, the Great Viking Army was defeated by King Alfred and faced a new life of enforced settlement in the east of Britannia. A bitter pill for the invaders to swallow, in light of their grand vision for a new Scandinavian kingdom. The previous century had seen escalating Viking incursions across the isles. What began as sporadic coastal raids intensified over time as the Vikings began to glean the scale of plunder Britannia could offer. A sense of organisation crept into their plans, and in due course the Danes, supported by the Swedes and Norwegians, raised a great army with the intention of conquering Britannia and avenging the death of the legendary Viking warlord Ragnar Lothbrok, executed by the King of Northumbria in 865 AD.

The Welsh Kingdoms descended from the Celtic Britons who occupied much of the island of Britain from the Iron Age, into and beyond its Romanisation in the First Century.

Not long after the Romans departed, the lands would come to be dominated by Anglo-Saxons who had arrived from northern Europe. Ironically, the term ‘Welsh’ derives from the Anglo-Saxon term for foreigner, ‘wealas’, which they applied to the native Britons. The Anglo-Saxons flourished and many of the old Brittonic kingdoms began to disappear.

The Britons who inhabited the Welsh peninsula were able to hold ground against attacks from the Anglo Saxons, Gaels and numerous bands of Vikings. These kingdoms were among the last bastion of Romano-British culture but there was a shift towards a more militaristic way of life in order to survive against these persistent invaders.

Britons also still occupied what is now southern Scotland. Here, the kingdom of Strat Clut, known as the Strathclyde Welsh to the Anglo-Saxons, defended their realm under constant pressure from Picts and Vikings.

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