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A Total War Saga: Thrones of Britannia combines huge real-time battles with engrossing turn-based campaign, set at a critical flashpoint in history. Anglo-Saxons, Gaelic clans and Viking settlers clash for control. What Kingdom will you build?

 
 

The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.

 
 

Addictive turn-based empire-building with colossal, real-time battles, all set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power.

 
 

A free-to-play, team-based strategy game, thrusting players into battles of epic proportions. Play as a hero of the past, command your army in 10v10 battles on ancient battlefields. Make yourself a legend.

 
 

The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics, Total War: ATTILA casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages.

 
 

Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battle.

 
 

Total War: SHOGUN 2 features enhanced full 3D battles via land and sea, which made a name for the series, as well as the tactical campaign map that many refer to as the heart and soul of Total War.

 
 

Whether you play as the legendary general or against him, the outcome of war can never be guaranteed. The course of history relies on your ability to lead your troops through the most intense battles as never seen before in a Total War game.

 
 

Empire: Total War takes the Total War franchise to the eighteenth century Age of Enlightenment —a time of political upheaval, military advancements, and radical thought, captured in stunning detail.

 
 

The indirect sequel to 2002’s Medieval: Total War, Medieval 2 is set between years 1080 and 1530 and focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East.

 
 

Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East.

 
 

From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries.

 
 

Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity.

 
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Total War Blog

What is The Queen & The Crone?

The Queen & the Crone is our first Lords Pack DLC for Total War: WARHAMMER II. Bolstering the forces of the High Elves and the Dark Elves, it introduces two famous rival characters and new iconic units from the world of Warhammer Fantasy Battles to your campaigns and battles.

As for Lord Packs for the first part of the trilogy, we’ve intended to focus the DLC around a legendary rivalry from the Warhammer Fantasy Lore; and what could be more of a rivalry than between the Everqueen and the Crone? What’s more we’ve been listening to the feedback from the community following the Steps of Isha Free-LC release and our in-game metrics, this time really focussing on campaign replayability and picking units for this pack that emphasise and suit the new Lords.

The Steps of Isha map-pack offered us a unique opportunity to create a series of maps that were focused on a theme and maintain that theme through the visual look of the four maps. Normally when we create a map, it either needs to match the look of the campaign map geography or it’s designed to work with the narrative and structure of a quest battle. When we were faced with the task of creating a new map pack for Make War Not Love, we had none of the normal constraints. Instead, we needed maps that would feel totally unique. We knew we had to make the maps visually impressive, tactically interesting, and somehow tie into Valentine’s Day in the process, while feeling like they belong in the Warhammer world. Below we’ll discuss how we got from a single idea to full implementation.

The Tomb Kings, known as the Priest Kings in their former lives are the undying rulers of Nehekhara, an ancient Human civilization that formed a great and powerful empire some two thousand five hundred years before the birth of Sigmar Heldenhammer and the founding of the Empire of Man. Out of all the unliving creatures that would claim dominion and royalty over the dead, only the Tomb Kings could truly claim such masterful and undisputed sovereignty, they who once ruled a mighty and far-flung Empire during a time when the rest of Mankind were little more than savage barbarians.

Long ago, during an ancient and forgotten age, the civilization of Nehekhara stood as the shining beacon of civilization and Human achievement; a golden age where its cities shone with a majestic splendor, its buildings crafted from magnificent marble and limestone, its armies conquering entire kindgoms from the face of the earth and their mighty rulers reigning as living Gods amongst Man. But this great realm was razed millennia ago through acts of great treachery and powerful sorcery. The living of the land had long ago perished in a single, mournful night, and in their absence, the dead stirred from their graves and claimed the land anew.

Across the arid deserts of Nehekhara, vast legions of skeletal warriors rise from beneath the baking sands to slaughter those who trespass into their domain. It is a lifeless realm of endless dunes, stained red from the blood of savages and barbarians. This is the Land of the Dead, where mummified kings are cursed to rule in perpetual unlife. But it was not always thus.

There was a time when the ancient kingdom of Nehekhara stood as a crown of human civilisation; a golden age when its cities shone with majestic splendour, its armies conquered entire nations and its kings ruled as gods among men. But this realm was razed millennia ago by the treacherous sorcery of reviled Nagash: in a stroke, the living perished and the dead rose from their tombs.

Death is no barrier to glory for the Tomb Kings however. In unlife, they will see the empire of Nehekhara restored to greatness!

The Reprisal update leaves beta and goes live today. This includes a host of changes and improvements from WARHAMMER I’s Foundation Update, including the Warriors of Chaos design changes, Wood Elf Followers, updated skill trees for Old World Legendary Lords including Helman Ghorst, the Immortality skill for Old World characters, and a handful of bugfixes…

The arcane and dangerous machinery of Clan Skryre blends the dangerous powers of Warp energy with the brilliant but unhinged nature of Skaven ingenuity. At the very cutting edge of technology the winds of magic mix freely with the madness of a corrupted science. Through twisted machinery, and stench of poisonous fumes, perhaps you too can divine the very future of warfare…

The Laboratory offers a brand new free game mode for Total War: WARHAMMER II, designed in collaboration with Intel®. It introduces a custom battle playground with 16 different sliders to tinker and play with to push your battles to new and ridiculous levels of mayhem.

It’s been a very busy year at CA, what with WARHAMMER II’s launch, a string of announces for new historical games, and not forgetting Halo Wars 2 in February as well. In line with our long-term plans to make more games in parallel, we’ve also welcomed many new members to the CA family. It’s going to be another interesting year ahead.

 

It’s quite exciting to go back to ROME II with Empire Divided. We’ve seen pleasantly surprised reactions from Total War players across the board, especially from historical fans who may have been feeling a little left out over the course of WARHAMMER I and II. This is precisely why Empire Divided exists; to provide some hearty historical snacking for players to enjoy between main meals…

 

The first update for Total War: WARHAMMER II hits via Steam auto-update on 26/10/2017 and contains a host of changes, tweaks, improvements and fixes. Mortal Empires, the new grand-scale campaign encompassing the landmasses of the Old World and the New World, will become available as the update goes live. Read the patch notes here.

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