The Reinforcement Beta is now available. Full details of the update are here, as well as a step-by-step guide as to how you can get involved.
We recently held an AMA with the Fantasy New Content Team over on the Total War Reddit with lead designer Richard Aldridge, DLC designer Mitch Heastie, and brand director Rob Bartholomew – check out the highlights here.
Last weekend, eight top competitive Total War: WARHAMMER II players went head to head to decide who was worthy of calling themselves The Everchosen.
With the chalice now overflowing with the blood of those who dared oppose the Druchii, the time has come – behold as the loathsome Kharibdyss rises from the depths!
The Queen & The Crone Public Beta patch is now live!
This update aims to deal with some of the issues you’ve been having since The Queen & The Crone’s release – make sure to keep us posted if you happen to encounter any more.
This update arrives alongside The Queen & The Crone Lords pack, bringing a huge array of content additions, revisions, and improvements to Total War: WARHAMMER II and the Mortal Empires campaign as well as including many bug fixes and balance changes.
Alongside the long-anticipated addition of Norsca in Total War: WARHAMMER II’s Mortal Empires campaign and a bunch of changes and upgrades, the Resurgent Update includes a significant update focused on one of the main Old World races.
What is The Queen & The Crone?
The Queen & the Crone is our first Lords Pack DLC for Total War: WARHAMMER II. Bolstering the forces of the High Elves and the Dark Elves, it introduces two famous rival characters and new iconic units from the world of Warhammer Fantasy Battles to your campaigns and battles.
As for Lord Packs for the first part of the trilogy, we’ve intended to focus the DLC around a legendary rivalry from the Warhammer Fantasy Lore; and what could be more of a rivalry than between the Everqueen and the Crone? What’s more we’ve been listening to the feedback from the community following the Steps of Isha Free-LC release and our in-game metrics, this time really focussing on campaign replayability and picking units for this pack that emphasise and suit the new Lords.
The Steps of Isha map-pack offered us a unique opportunity to create a series of maps that were focused on a theme and maintain that theme through the visual look of the four maps. Normally when we create a map, it either needs to match the look of the campaign map geography or it’s designed to work with the narrative and structure of a quest battle. When we were faced with the task of creating a new map pack for Make War Not Love, we had none of the normal constraints. Instead, we needed maps that would feel totally unique. We knew we had to make the maps visually impressive, tactically interesting, and somehow tie into Valentine’s Day in the process, while feeling like they belong in the Warhammer world. Below we’ll discuss how we got from a single idea to full implementation.
Alongside the release of the highly-anticipated Tomb Kings, a small free update to one of the main Old World races will be added to the game. In this article, Senior Designer Eva Jobse will tell you all about it. On top of that we’ve got the EXTENSIVE list of patch notes that are coming with the Tomb Kings Update!