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Choose from a cast of 11 legendary Warlords and conquer ancient China. Recruit heroic characters to aid your cause and dominate your enemies on military, technological, political, and economic fronts.


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Addictive turn-based empire-building with colossal, real-time battles, all set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power.


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Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity.

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Norsca Hotfix (8.1)

August 23 2017

By Michael Whelan


-Fixed some inappropriate text in the Russian localisation.
-Improved the flow of Monster Hunt chains, so players progress will no longer be blocked. This will take affect from new saves.
-Assembly Kit – fixed some errors in TERRY, which were preventing maps from being exported.
-All the Norsca agents will now give off the correct passive Chaos Corruption.
-When an ally kills a Challengers of Chaos army in the Norsca end game, the mission chain will no longer be broken, and the player will not be blocked.
-During the narration at the start of some of the Monster Hunt battles, the VO will no longer stop prematurely in German.
In the main menu, the “(modded)” notification will now only display when mods are being used.
-Fixed a rare bug where Archaon wouldn’t appear in Legendary Difficulty, when the player saved after the Campaign victory, then re-loaded.
-Fixed a Multiplayer Campaign Crash caused by 1 player selecting “Retreat” on the pre-battle screen when another player is reinforcing them.
-Fixed a rare bug where the Challengers of Chaos army in the Norsca end game would become completely stationary if the player asks another faction to Join War against them.
-Fixed a bug where in rare cases, the Waywatchers’ Hawkish Precision ability would be replaced with Unbinding.
-Corrected an inconsistency between the audio and text in Spanish when the player aligned with the Serpent god during a Norsca Campaign.
-The “In Progress” and “Completed” notifications in the Monster Arcanum book in the Norsca Campaign are will now display correctly in Traditional Chinese, Simplified Chinese and Korean.
-Fixed some gaps in the Sons of Ghorros, and Butchers of Kalkengard models’ necks on low or medium unit details.
-Chaos replenishment bonuses from technologies will now work outside of allied regions.
-Norscan Marauder Chieftains are no longer missing items in custom battle mode.
-The Apocalyptic Charge ability of the Swords of Chaos Regiments of Renown has been fixed.
-Game Guide – When using the Comparison Tool to compare units in the Game Guide, the “Race” field, which shows the race icon will no longer appear blank.
-Game Guide – Fixed some placeholder icons in the Game Guide for Occupied buildings of Norsca’s special settlement which is linked with technology.
-Game Guide – The “Controlled Faction” field will no longer always remain empty on the Maps page.
-Game Guide – In Portuguese-Brazil language, the “Wintertooth” faction name will no longer have letters clipped / cut off in the “Races” list.


• Increase Mammoth (all) attack interval from 3 to 3.8
• Increase cost of Marauder Hunters (Javelins) by 100
• Reduce Ammunition of Marauder Hunters (Javelins) from 16 to 12
• Increase cost of Daemonspew by 100
• Reduce cost of Mirror Guard by 100
• Increase Soul Devourer intercept range from 100m to 200m
• Reduce Werekin Melee Attack by 5
• Reduce Werekin Melee Defence by 5
• Increase Werekin cost by 100
• Increase Maws of Savagery by 200
• Increase cost of Skinwolves by 100
• Increase cost of Skinwolves Armoured by 100
• Increase cost of Companions of Quenelles by 150
• Decrease weapon damage by 2 and armour-piercing weapon damage of Battle Pilgrims by 1
• Apocalyptic Charge ability now triggered once enemy is within 70m for two seconds
• Added level cap to Krell Skills / Reduced Franz XP boost skill from 2 to 1


– Agent cap bonus from LL chain is capped at 1, affecting following skills:
• Archaon: Distinguished Champions;
• Thorgrim: Elite Enforcer, Fire Support, Advanced Forging;
• Gelt: Renowned Scholar;
• Karl Franz: Heroic Knightly Band;
• Azhag: Insane Visions.

– Added a level requirement to LL chains for Karl Franz, Gelt, Thorgrim, Grimgor, Azhag, Archaon, Sigvald and Kholek. Now they can only be unlocked after lv12. Affecting following skills:
• A Moving Mountain
• The Grand Marshal of Chaos
• Egomaniacal
• Ancient Bloodline
• Golden Face Mask
• Best of the Empire
• Imbued by Madness
• Nevva Second Best!

– Added a progressive level requirement to Kemmler’s krell chain. Also, Kemmler starts with 1 points in “Thrall Master” and “Lord of the Scourge”.

– Removed secondary levels for Thorgrim’s skill chain.

– Removed secondary level for Gelt’s “Stronger than Steel”, now the skill has only 1 point and +9 armor army-wide.


– The launcher has been localized to Chinese (standard and traditional).
– Optimized the launcher, so it will perform better with more mods.

30 Birthday Regiments – FAQ and Unit List

To celebrate 30 years of awesome strategy games development, xenomorph terrorising and gratuitous goblin-tossing, CA is gifti...

August 2 2017
  • Total War: WARHAMMER
  • Total War: WARHAMMER II
  • FAQ
  • Free-LC

Norsca Army Roster

Norsca is inhabited by a race of savage and ferocious humans known as the Norscans; fur-clad warriors and berserkers of hair...

July 18 2017
  • Total War: WARHAMMER

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