November has been announcemageddon for CA, to be sure. With the Empire Divided Campaign Pack for ROME II plus our first Total War Saga title Thrones of Britannia both in the works, it would be easy to think we’re in some way sidelining WARHAMMER II, but nothing could be further from the truth.
As we’ve said many times before, we have different teams working on different games, plus the updates and content packs for those games. The core WARHAMMER II team is currently working hard on the Reprisal Update, which will integrate the content changes from the Foundation Update for WARHAMMER 1 into Mortal Empires, and more besides.
This work is nearly complete, and we expect to offer the update as an opt-in open beta very soon. Here’s what you can expect to get with the Reprisal Update:
- Warriors of Chaos design changes (see original Foundation Update notes for details)
- Wood Elf followers
- Empire Startpos overhaul (full province ownership at start of campaign)
- New skill trees and campaign effects for Old World Legendary Lords
Over and above the Foundation Update changes, you can also expect:
- 5 New skill-tree skills for Helman Ghorst
- Immortality skill added to Old World characters
- Bordeleaux now begins at war with Mousillon (yay!)
- Plus a handful of bugfixes
This means more content changes for Old-Worlders than the original update, which should be welcome news for your Mortal Empires campaigns. We’ll bring you more news on the open beta timing in the coming days, so keep an eye on the forums, the TW subreddit and our social media channels.
There’s plenty more to come beyond the Reprisal Update of course. Wulfrik, Throgg and the Norscans will also be raiding southwards into Mortal Empires in a future update. This in itself is proving a Troll-sized task, hence the fact we’re doing it separately from the Reprisal Update – but we figured everybody would prefer those changes first, as they affect so many of the Legendary Lords already in the game. Also still to come for Mortal Empires are the 30th Anniversary Regiments of Renown of course, and we’re also looking into giving all the Old World Legendary Lords their own unique start-positions.
We’re not ready to put dates on any changes beyond the Reprisal Update – they’ll be done when they’re good and ready – so we’ll talk more about them closer to the time, likely sometime in the new year. So that’s it for now, other than to reassure you that just as we did WARHAMMER 1, we’re hugely committed to evolving, improving and adding new content to WARHAMMER II and Mortal Empires as time goes by.