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The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.

 
 

Addictive turn-based empire-building with colossal, real-time battles, all set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power.

 
 

A free-to-play, team-based strategy game, thrusting players into battles of epic proportions. Play as a hero of the past, command your army in 10v10 battles on ancient battlefields. Make yourself a legend.

 
 

The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics, Total War: ATTILA casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages.

 
 

Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battle.

 
 

Total War: SHOGUN 2 features enhanced full 3D battles via land and sea, which made a name for the series, as well as the tactical campaign map that many refer to as the heart and soul of Total War.

 
 

Whether you play as the legendary general or against him, the outcome of war can never be guaranteed. The course of history relies on your ability to lead your troops through the most intense battles as never seen before in a Total War game.

 
 

Empire: Total War takes the Total War franchise to the eighteenth century Age of Enlightenment —a time of political upheaval, military advancements, and radical thought, captured in stunning detail.

 
 

The indirect sequel to 2002’s Medieval: Total War, Medieval 2 is set between years 1080 and 1530 and focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East.

 
 

Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East.

 
 

From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries.

 
 

Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity.

 
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What’s next for WARHAMMER II?

November 20 2017

By Lori Forder

November has been announcemageddon for CA, to be sure. With the Empire Divided Campaign Pack for ROME II plus our first Total War Saga title Thrones of Britannia both in the works, it would be easy to think we’re in some way sidelining WARHAMMER II, but nothing could be further from the truth.

 

As we’ve said many times before, we have different teams working on different games, plus the updates and content packs for those games. The core WARHAMMER II team is currently working hard on the Reprisal Update, which will integrate the content changes from the Foundation Update for WARHAMMER 1 into Mortal Empires, and more besides.

 

This work is nearly complete, and we expect to offer the update as an opt-in open beta very soon. Here’s what you can expect to get with the Reprisal Update:

 

  • Warriors of Chaos design changes (see original Foundation Update notes for details)
  • Wood Elf followers
  • Empire Startpos overhaul (full province ownership at start of campaign)
  • New skill trees and campaign effects for Old World Legendary Lords

 

Over and above the Foundation Update changes, you can also expect:

  • 5 New skill-tree skills for Helman Ghorst
  • Immortality skill added to Old World characters
  • Bordeleaux now begins at war with Mousillon (yay!)
  • Plus a handful of bugfixes

 

This means more content changes for Old-Worlders than the original update, which should be welcome news for your Mortal Empires campaigns. We’ll bring you more news on the open beta timing in the coming days, so keep an eye on the forums, the TW subreddit and our social media channels.

 

There’s plenty more to come beyond the Reprisal Update of course. Wulfrik, Throgg and the Norscans will also be raiding southwards into Mortal Empires in a future update. This in itself is proving a Troll-sized task, hence the fact we’re doing it separately from the Reprisal Update – but we figured everybody would prefer those changes first, as they affect so many of the Legendary Lords already in the game. Also still to come for Mortal Empires are the 30th Anniversary Regiments of Renown of course, and we’re also looking into giving all the Old World Legendary Lords their own unique start-positions.

 

We’re not ready to put dates on any changes beyond the Reprisal Update – they’ll be done when they’re good and ready – so we’ll talk more about them closer to the time, likely sometime in the new year. So that’s it for now, other than to reassure you that just as we did WARHAMMER 1, we’re hugely committed to evolving, improving and adding new content to WARHAMMER II and Mortal Empires as time goes by.

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