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A Total War Saga: Thrones of Britannia combines huge real-time battles with engrossing turn-based campaign, set at a critical flashpoint in history. Anglo-Saxons, Gaelic clans and Viking settlers clash for control. What Kingdom will you build?

 
 

The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.

 
 

Addictive turn-based empire-building with colossal, real-time battles, all set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power.

 
 

A free-to-play, team-based strategy game, thrusting players into battles of epic proportions. Play as a hero of the past, command your army in 10v10 battles on ancient battlefields. Make yourself a legend.

 
 

The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics, Total War: ATTILA casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages.

 
 

Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battle.

 
 

Total War: SHOGUN 2 features enhanced full 3D battles via land and sea, which made a name for the series, as well as the tactical campaign map that many refer to as the heart and soul of Total War.

 
 

Whether you play as the legendary general or against him, the outcome of war can never be guaranteed. The course of history relies on your ability to lead your troops through the most intense battles as never seen before in a Total War game.

 
 

Empire: Total War takes the Total War franchise to the eighteenth century Age of Enlightenment —a time of political upheaval, military advancements, and radical thought, captured in stunning detail.

 
 

The indirect sequel to 2002’s Medieval: Total War, Medieval 2 is set between years 1080 and 1530 and focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East.

 
 

Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East.

 
 

From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries.

 
 

Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity.

 
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What the Teams are Working On June 2018

June 5 2018

By Ella McConnell

The Total War teams have been very busy with some very exciting stuff in the time since we last updated you, and with E3 on the horizon you can be sure there’s plenty to look forward to.

Without further ado, let’s turn you over to the teams themselves…

Saga Team – Thrones of Britannia

With the first big balancing patch now out there and serving up a bit more challenge to players (along with a number of other improvements), the team has begun working on something new for Thrones of Britannia.

Those who have been craving a little more gore as they raid, pillage and, conquer will be pleased to hear that a Blood Pack is currently in development. It will be similar in scope to the Blood & Burning pack for Attila, sharing some of its effects, along with new content created just for Thrones.

It’s going to be ready this summer (most likely July) and we’re planning to make it available for free to players that already own Blood & Burning for Attila. We’ll release more details on it closer to the time, along with a more general update on future plans for the game.

Historical Team – THREE KINGDOMS

A few months back we were finally able to reveal the Total War: THREE KINGDOMS to the world and we’re glad so many of the community share that feeling of excitement. Three Kingdoms China is a period we have been asked to explore for years now, and it’s always great to be able to announce a project that a huge number of Total War players have been desperate for.

THREE KINGDOMS will be the first Total War game to tackle ancient Chinese warfare, so everyone on the dev team here is thrilled to be bringing this epic period to life and delivering an awe-inspiring sandbox for players to conquer.

We’ll have lots of exciting news to share with you in the coming months, and it all starts later this week. With E3 just around the corner, keep your eyes on our social channels for all things THREE KINGDOMS over the coming days and beyond.

ARENA Team – player-led game updates

Currently the ARENA team is working on lots of player-led changes. We recently increased the general progression speed of the game, and we’re launching lots of small-scale experimental tests with the community to help improve the matchmaking. We also recently launched season two of our developer livestream series The War Room with a brand-new player-led format.

Alongside this, we’re still working on Ranked mode, a new Barbarian commander (coming soon to the battlefield), and another faction. We’ll be hosting a public test server of Ranked mode soon, so if you’re interested in the more competitive side of Total War: ARENA then be sure to stop by, especially with the numerous official and community tournaments currently going on.

To stay up to date on ARENA news, be sure to follow the Total War: ARENA Facebook and Twitter and tune in for the livestreams on Facebook and Twitch.

Fantasy New Content Team – WARHAMMER II

The Queen & The Crone is the latest release from the Fantasy New Content Team, which also added a wealth of content for the Mortal Empires campaign. Not only that but we also breathed some life into older factions. This time we focused on the Dwarfs and the much-requested move for Ungrim Ironfist to start in his rightful place in Karak Kadrin, not to mention the Bone Giant being released alongside the Skull for the Skull Throne promotion (so if you own Tomb Kings, you now own the Bone Giant).

Please note that this week we’ll be opening a public beta to fix some of the known issues that we mentioned in the patch notes last week – keep an eye on our social media channels if you want to opt in.

As for what we’re up to next: what we can say is that we’re working on the next campaign pack for Total War: WARHAMMER II, but it’s a little while off yet.

Historical New Content Team – ROME II

As we mentioned in the last blog, we’re currently working on a big feature as the free content update for the next campaign pack for Total War: ROME II, which we’ll be opening for a public beta once we’ve announced the content of our new campaign pack. This helps us to ensure that we’re giving all of you the chance to get hands-on with a new feature that will affect the entirety of ROME II’s Grand Campaign. We’ll be sharing more on this very soon…

Apart from the Free-LC, the historical new content team is also developing a campaign pack set in a specific location and time period. This particular combination of time and space has barely been touched by ROME II’s current content and comes with a very detailed new campaign map, brand new units, and factions familiar and new. There are also a number of new gameplay mechanics that aim to explore other ways of conducting total war in ROME II.

Fantasy Team – pre-production

The Fantasy Team has begun pre-production for their next game, and it’s taking them to some dark, dark places. We fear they may never return – not with minds and souls intact, at least.

We’ll update you with more details when it’s safe to approach them.

Access Team

Total War Access has been hard at work ensuring its compliance to GDPR – some of you no doubt saw our re-consent campaign in recent weeks! Big thanks to everyone who did re-consent – we appreciate you giving us permission to stay in touch. If you missed the re-consent emails and would like to join our newsletter list, please visit the Total War Access dashboard here.

The Access team is still working on a range of projects to bring new content to Total War fans – expect to hear more about these soon! If you want to be first to know, sign up here.

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