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Total War: WARHAMMER Downloadable Content Blog

April 11 2017

By admin

Post Release Content Blog


Hi Everyone,

We thought we’d take a look at post-release content for Total War: WARHAMMER, in particular what sort of content you can get from Free content updates and DLC before Part II of the trilogy eventually arrives.



Over the last few years we’ve been releasing a load of free content alongside updates and paid-for DLCs; from new playable factions and units, free additional formats like Linux and Mac and even an entire Campaign Pack expansion.

For Total War: Warhammer, a selection of content covering more of the iconic good stuff you’ll see in the main game; from new units offering new tactical potential in battle, to new magic lores to augment certain races’ spell-casting arsenal, is available. Perhaps most importantly for long-term replayability, you can also see the occasional new Legendary Lord who will shake up a race’s strategic potential in interesting new ways. Last but not least, towards the end of the year we added a new playable race to the game, including new Legendary Lords, magic items, quest chains, and units, Bretonnia.



The World of Warhammer Fantasy Battles is vast, even covering it in three games would leave certain races and characters out of the mix. With DLC we’re able to expand the experience post-release and, much as with our previous games, there is a range of sizes and types of DLC pack on offer. Subject to change, here are the kind of packs that available:

Lord Packs

Themed on a specific rivalry or conflict from the Warhammer Lore, Lord Packs contain brand new Legendary Lords and supporting units and characters for existing playable races. They typically include:

  • 2 new playable Legendary Lords with their own narrative quest chains, campaign bonuses and quest items.
  • 2 new Lords to serve as generals.
  • A new unique Unit.
  • New elite Units of Renown*.

Units of Renown’ are elite versions of otherwise already existing units. They have upgraded stats, different arms or armour, or an unusual ability or two. Typically they’ll reflect the theme of the Pack, probably having been instrumental in the conflict. Given their power and rarity, you might only be able to field one unit of them at a time, or they may be subject to other restrictions.

An example of a Lord Pack is ‘The Grim and the Grave’.


Race Packs

Race Packs introduce a new playable Race to the game, either as a first appearance, or adding a full Unit roster, Heroes, Lords and playable Legendary Lords to non-playable existing races in the core game. They might typically include:

  • A new playable Race added to the Grand Campaign and Multiplayer game.
  • New Legendary Lords with their own narrative quest chains, campaign bonuses and quest items.
  • New Lords to serve as generals.
  • New Race-specific Heroes (where applicable).
  • New magic items and mounts.
  • Race-specific unique Units.
  • Race-specific building, technology and skill trees.

An example of a Race Pack is ‘Call of the Beastmen’.


Campaign Packs

A supercharged version of a Race Pack, Campaign Packs not only contain a brand new Race for use in the Grand Campaign and Multiplayer, but also add a new Challenge Campaign to the game. Themed on an epic event from the Warhammer Lore, these self-contained Campaigns will present a distinct and challenging scenario. Contents typically include:

  • A new Challenge Campaign featuring the Pack’s new Race; a self-contained mini-campaign, with a set of escalating victory conditions to suit both new and very experienced veteran players alike.
  • Adds a new playable Race to the Grand Campaign and Multiplayer game.
  • New Legendary Lords with their own narrative quest chains, campaign bonuses and quest items.
  • New Race-specific Heroes.
  • New Lords to serve as generals.
  • New magic items and mounts.
  • New Race-specific, unique Units.
  • New Race-specific building, technology and skill trees.

An example of a Campaign Pack is ‘Bretonnia’.

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