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The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.

 
 

Addictive turn-based empire-building with colossal, real-time battles, all set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power.

 
 

A free-to-play, team-based strategy game, thrusting players into battles of epic proportions. Play as a hero of the past, command your army in 10v10 battles on ancient battlefields. Make yourself a legend.

 
 

The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics, Total War: ATTILA casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages.

 
 

Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battle.

 
 

Total War: SHOGUN 2 features enhanced full 3D battles via land and sea, which made a name for the series, as well as the tactical campaign map that many refer to as the heart and soul of Total War.

 
 

Whether you play as the legendary general or against him, the outcome of war can never be guaranteed. The course of history relies on your ability to lead your troops through the most intense battles as never seen before in a Total War game.

 
 

Empire: Total War takes the Total War franchise to the eighteenth century Age of Enlightenment —a time of political upheaval, military advancements, and radical thought, captured in stunning detail.

 
 

The indirect sequel to 2002’s Medieval: Total War, Medieval 2 is set between years 1080 and 1530 and focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East.

 
 

Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East.

 
 

From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries.

 
 

Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity.

 
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Is this the next historical Total War game?
Thrones of Britannia is historical and is next to be released, but it’s a Total War Saga game. The next era-spanning historical Total War game is being worked on by a separate team and is yet to be announced.

What is A Total War Saga?

Total War Sagas offer the same additive mix of turn-based campaign strategy, real-time battle tactics with hundreds if not thousands of hours of gameplay as a regular Total War game, just focussed down on a distinct moment.

They will be concentrated games which will put you right in the middle of a dynamic point in history, where the outcome could have gone in a huge number of different directions. Such moments also tend to be constrained to a tight geographic area as well.

Sagas won’t introduce brand-new eras; they’ll follow-on from previous Total War games and inhabit the same time-period, or at the very least relate to it.

Fall of the Samurai is exactly the kind of thing we’re talking about here. It was a standalone spin-off from Total War: SHOGUN 2, focussed on the pivotal event of the Boshin War.

The Mortal Empires hotfix comes out of beta today and will now be integrated into the full retail version of the game via Steam auto-update.

 

This hotfix chiefly addresses the severity and nature of the Chaos Invasion mechanic in the Mortal Empires campaign for WARHAMMER II. A handful of other fixes and changes are also included; please see below for full details.

Total War: ROME II – Empire Divided is a campaign pack DLC that focusses on the crisis of the 3rd The year is 270 AD. A string of inept emperors and usurpers vying for power has led the Roman Empire into near-total economic collapse. This is its gravest crisis yet. Find out all the info you need on Empire Divided and the free Power & Politics update

Mortal Empires: Hotfix Beta

 

This beta hotfix addresses the severity and nature of the Chaos Invasion mechanic in the Mortal Empires campaign for WARHAMMER II. A handful of other fixes and changes are also included; please see below for full details. The main purpose of this beta however is to put the Chaos invasion changes we’ve been working on into a public test environment, so we’re releasing it as an opt-in beta while we continue to test the validity of the changes ourselves. Please be aware that this is very much an in-progress patch, and is therefore subject to change. As such, you may come across some issues.

 

With Mortal Empires released last week, there’s a hotfix on the way for that Chaos Invasion issue some people are having. We want to make sure that’s sorted out before we add more Total War: WARHAMMER content.

 

However, in this week’s blog we wanted to take a moment to look at our Historical projects; because you’re about to hear a lot more about them.

 

The next year is packed with new stuff and, as we ramp up for some big announcements, I took a moment to chat with our history project directors; Maya, Jack and Janos…

 

The first update for Total War: WARHAMMER II hits via Steam auto-update on 26/10/2017 and contains a host of changes, tweaks, improvements and fixes. Mortal Empires, the new grand-scale campaign encompassing the landmasses of the Old World and the New World, will become available as the update goes live. Read the patch notes here.

Mortal Empires is a grand-scale downloadable campaign set across a massive new campaign map, free for owners of both Total War: WARHAMMER and Total War: WARHAMMER II. It enables players to embark on new campaigns as any playable Legendary Lord they own from both games and any owned DLC. For more of your questions answered, see our FAQ here.

I sent a few questions to the fastest man in Wales, Mr. Third Place himself and now regular stream guest – Mitchell Heastie for our next meet the team segment! Check out his answers below:

 

What’s your role at CA?

I’m a designer, currently working on the Warhammer new content team. The first thing I worked on after joining was the Empires of Sand DLC for Total War: Attila, and I’ve worked on every single DLC for Attila and Warhammer ever since!

How long have you been working here?

2 years and a half years.

… but I was a modder for many years before that, and had visited the studio many times for 5 years on and off, so it feels like a lot longer!

What’s your favourite thing about working at CA?

For me Total War is my favourite game series of all time, my dream jobs were always to either become a fighter pilot or to create Total War games. It’s still a bit surreal, the feeling of waking up in the morning and realising the job I’m about to go to is my dream job – this is my first job too, making it even crazier! I don’t think the feeling of walking through the doors at CA every day, excited to start work, is ever going to get old, as they say do a job you love and you’ll never work a day in your life. So yeah, stopping to think about how lucky I actually am is my favourite thing, it’s all a bit mad really.

What’s your favourite Total War title and why?

The original Rome: Total War holds a lot of nostalgia for me, it was the game that really made me become a fully-fledged PC gamer, and it is a very very very close second place. Ultimately though I can’t look past Shogun 2 as the best of the series, it’s such a fantastic display of getting the core elements of the series right, and I can’t help but feel if ever the perfect Total War game was to be made it would use the design of Shogun 2 as at least the framework.

Which historical period is the most interesting to you?

I love the Roman era, and that is totally due to playing Rome: Total War when I was younger. Ultimately though I have a real interest and passion for the history of World War 2. The time surrounding that war is so full of stories that are utterly captivating, horrifying and unbelievable that it’s hard not to learn about the period without coming away wanting to learn more.

What kind of games do you enjoy the most?

Grand strategy games have captivated me more than any other throughout my gaming life I think. Generally anything that makes me think, and something that I can really sit down and know I can sink hours into and feel progress each time I play will always interest me. I’ve always loved the promise of what space games offer, games such as X3 for instance, but no space game has ever delivered the kind of experience I’m after to date which is intriguing.

Tell us one interesting fact about yourself that people might not know:

My one interesting fact is that I used to be an extremely fast 100m sprinter, I never lost a tournament I competed in. For some reason though nobody at work believes me, which is annoying as it’s my one interesting fact…

Across the whole Total War: Warhammer trilogy, each instalment will stand alone as its own game, each with its own discrete campaign. We’re a couple of weeks out from part II launching, and we’re stoked about how the Eye of the Vortex campaign is going down. It’s been fascinating to hear how our test groups and reviewers, Youtubers and livestreamers are reacting to this new type of endgame in Total War, and we can’t wait for you to get your hands on it soon.

September 20 2017

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