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A Total War Saga: Thrones of Britannia combines huge real-time battles with engrossing turn-based campaign, set at a critical flashpoint in history. Anglo-Saxons, Gaelic clans and Viking settlers clash for control. What Kingdom will you build?

 
 

The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.

 
 

Addictive turn-based empire-building with colossal, real-time battles, all set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power.

 
 

A free-to-play, team-based strategy game, thrusting players into battles of epic proportions. Play as a hero of the past, command your army in 10v10 battles on ancient battlefields. Make yourself a legend.

 
 

The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics, Total War: ATTILA casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages.

 
 

Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battle.

 
 

Total War: SHOGUN 2 features enhanced full 3D battles via land and sea, which made a name for the series, as well as the tactical campaign map that many refer to as the heart and soul of Total War.

 
 

Whether you play as the legendary general or against him, the outcome of war can never be guaranteed. The course of history relies on your ability to lead your troops through the most intense battles as never seen before in a Total War game.

 
 

Empire: Total War takes the Total War franchise to the eighteenth century Age of Enlightenment —a time of political upheaval, military advancements, and radical thought, captured in stunning detail.

 
 

The indirect sequel to 2002’s Medieval: Total War, Medieval 2 is set between years 1080 and 1530 and focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East.

 
 

Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East.

 
 

From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries.

 
 

Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity.

 
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The Tomb Kings, known as the Priest Kings in their former lives are the undying rulers of Nehekhara, an ancient Human civilization that formed a great and powerful empire some two thousand five hundred years before the birth of Sigmar Heldenhammer and the founding of the Empire of Man. Out of all the unliving creatures that would claim dominion and royalty over the dead, only the Tomb Kings could truly claim such masterful and undisputed sovereignty, they who once ruled a mighty and far-flung Empire during a time when the rest of Mankind were little more than savage barbarians.

Long ago, during an ancient and forgotten age, the civilization of Nehekhara stood as the shining beacon of civilization and Human achievement; a golden age where its cities shone with a majestic splendor, its buildings crafted from magnificent marble and limestone, its armies conquering entire kindgoms from the face of the earth and their mighty rulers reigning as living Gods amongst Man. But this great realm was razed millennia ago through acts of great treachery and powerful sorcery. The living of the land had long ago perished in a single, mournful night, and in their absence, the dead stirred from their graves and claimed the land anew.

We’re thrilled to be able to reveal Total War: THREE KINGDOMS to the world and we hope you’re all excited by the game as we are. In Autumn 2018, players will be able to conquer feudal China for the first time ever in a Total War game.

 

We’re setting out to make the most memorable and incredible Total War game yet and we can’t wait to show you more. And don’t worry, as with previous Total War games, we’ll be giving the press, youtubers, and community members access to the game before release so they can share their impressions too. We’ll also let you know the game shows we’re attending in the lead up to release and we’ll make sure reviews hit before launch.

 

Here’s a quick Q&A to answer any initial questions you may have about the game. Get in touch if you have any other questions and we will answer them in due course.

Broadly speaking, the Anglo Saxons existed between the collapse of Roman rule in the 5th century until the Norman invasion in the 11th century; the early Medieval period. Thrones of Britannia depicts the sweep of the British Isles from 878 AD onwards, when the Anglo Saxons were at their height.

 

Players choosing to take control of an Anglo-Saxon faction will be able to play as West Seaxe or Mierce. Below is the full unit roster for both factions including some units that are unique to each faction. As well as the initial unit that can be hired, units can also be upgraded through technology and this roster will show each upgrade as either early, middle or late game.

When Roman rule in England concluded, new kingdoms of Germanic stock coalesced in the counties now known as Northumbria, Mercia, Wessex, Essex, Sussex, East Anglia and Kent. The peoples of these regions came collectively to be known as the Anglo Saxons – a term which came into common usage in the 8th century in order to distinguish the English Saxons from the Old Saxons, or Ealdseaxe, of the European continent.

 

Broadly speaking, the Anglo Saxons existed between the collapse of Roman rule in the 5th century until the Norman invasion in the 11th century; the early Medieval period. Thrones of Britannia depicts the sweep of the British Isles from 878 AD onwards, when the Anglo Saxons were at their height.

The youngest son of King Æthelwulf, Alfred of Wessex is more famously known as ‘Alfred the Great’ for his legendary will to survive and unite the isles under one banner.

Alfred undertook his first key military challenge in 868 AD when he supported his brother Æthelred, the reigning King of Wessex (West Seaxe), in an attempt to repel invading Danish Vikings from the neighboring Kingdom of Mercia (Mierce). This pre-emptive strike failed and the brothers were forced back to defend their homeland against the seemingly unstoppable Great Heathen Army.

After a grueling series of bloody battles, it was Alfred who led Wessex to victory in the Battle of Ashdown in 871, routing the Vikings in a fierce hillside assault and laying the first foundations for his reputation as a decisive leader.

Across the arid deserts of Nehekhara, vast legions of skeletal warriors rise from beneath the baking sands to slaughter those who trespass into their domain. It is a lifeless realm of endless dunes, stained red from the blood of savages and barbarians. This is the Land of the Dead, where mummified kings are cursed to rule in perpetual unlife. But it was not always thus.

There was a time when the ancient kingdom of Nehekhara stood as a crown of human civilisation; a golden age when its cities shone with majestic splendour, its armies conquered entire nations and its kings ruled as gods among men. But this realm was razed millennia ago by the treacherous sorcery of reviled Nagash: in a stroke, the living perished and the dead rose from their tombs.

Death is no barrier to glory for the Tomb Kings however. In unlife, they will see the empire of Nehekhara restored to greatness!

The Reprisal update leaves beta and goes live today. This includes a host of changes and improvements from WARHAMMER I’s Foundation Update, including the Warriors of Chaos design changes, Wood Elf Followers, updated skill trees for Old World Legendary Lords including Helman Ghorst, the Immortality skill for Old World characters, and a handful of bugfixes…

December 14 2017

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