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Choose from a cast of 12 legendary Warlords and conquer ancient China. Recruit heroic characters to aid your cause and dominate your enemies on military, technological, political, and economic fronts.


The year is 878 AD, the embattled English king Alfred the Great has mounted a heroic defence at the battle of Edington, and blunted the Viking invasion. Chastened – but not yet broken – the Norse warlords have settled across Britain. With ten playable factions, you must build and defend a kingdom to the glory of Anglo-Saxons, Gaelic clans, Welsh tribes or Viking settlers. What Kingdom will you build?


The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.


Addictive turn-based empire-building with colossal, real-time battles, all set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power.


A free-to-play, team-based strategy game, thrusting players into battles of epic proportions. Play as a hero of the past, command your army in 10v10 battles on ancient battlefields. Make yourself a legend.


Total War: ATTILA casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages. The Scourge of God is coming. How far will you go to survive? This is the ultimate survival-strategy challenge.


Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. This is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battle.


In the darkest age of Japan, endless war leaves a country divided. It is the middle of the 16th Century in Feudal Japan. The country, once ruled by a unified government, is now split into many warring clans. Ten legendary warlords strive for supremacy as conspiracies and conflicts wither the empire. Only one will rise above all to win the heart of a nation as the new shogun...The others will die by his sword.


Whether you play as the legendary general or against him, the outcome of war can never be guaranteed. The course of history relies on your ability to lead your troops through the most intense battles as never seen before in a Total War game.


Total War: Empire takes the Total War franchise to the eighteenth century Age of Enlightenment, a time of political upheaval, military advancements, and radical thought, captured in stunning detail.


The indirect sequel to 2002’s Medieval: Total War, Medieval 2 is set between years 1080 and 1530 and focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East.


Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East.


From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries.


Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity.

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Official Mod Support & Steam Workshop for Total War: WARHAMMER

April 11 2017

By admin

Total War: WARHAMMER Modding Details

Back when we originally announced Total War: WARHAMMER, we explained that we wouldn’t be able to support the game with official mod tools, as unlike other TW games, it wasn’t just our game we were making this time.


However, as of May 2016, both Creative Assembly and Games Workshop announced that they were now allowing both the Assembly Kit and Steam Workshop added to the game for the launch.


On Total War: WARHAMMER you are able to;


1) Visit Steam Workshop for TW: WARHAMMER You are able to browse, follow, discuss and install available mods straight from Steam and access and manage them from the new Total War Launcher Mod Manager:

If you’re a modder, you are able to upload, host and promote your work on the Workshop to the widest audience of players. We also continue to feature the best and most striking new mods on our official social media channels and the new Launcher itself.


2) Get the Assembly Kit.


The Assembly kit includes the Database Editor and BOB for modifying and exporting database tables and campaign start positions, and packing them all into mod packs. After we launched, we also added Battle Map Editing!


3) Download Mods.


We made sure that you were able to pick up great mods straight from the gate after the launch of TW: WARHAMMER via talking to modders who had attended our mod summits in the past four years. Modders that worked on mods before the release were Radious with his famous mod series and Dresden and Magnar.


We’ll be talking to and looking at supplying advance access to the game to any of the modders who have attended our Mod Summits over the last three years, so we’re hoping you’ll be able to pick from some great mods straight out of the gate. For example, Radious will be working on a version of his famous mod series for this Total War: WARHAMMER. In addition, we will be offering dev team support to modders Dresden and Magnar, who are working on two specific mods and aiming to release them at launch.


Magnar designed a Legendary Lord Start Position Mod; customising start positions so that Legendary Lords will start in different locations from Race Leaders.


Dresden designed a Regional Occupation Mod; altering the settlement rules to enable each race to settle every region.


While we hope you’ll initially play the game as the designers intended, we also hope you enjoy downloading and maybe even make some great mods of your own.


As always, if you are submitting to the Steam Workshop, you should be aware of potential copyright and intellectual property conflicts; there will be further information in the game’s EULA and for advice on submitting mods to the workshop and getting your content officially featured check out our content creators page on the Total War Wiki here:






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