Check out the full details of the Total War: ROME II – Rise of the Republic hotfix.
Last weekend, eight top competitive Total War: WARHAMMER II players went head to head to decide who was worthy of calling themselves The Everchosen.
Total War: ROME II – Rise of the Republic will be out tomorrow to download and play, and ahead of our release we have some updated patch notes from the Ancestral Update beta.
Our next major historical title, Total War: THREE KINGDOMS, features two modes: Classic Mode (predominantly based on the historical text Records of the Three Kingdoms) and Romance of the Three Kingdoms Mode (inspired by the 14th century historical epic of the same name).
Today the second version of the Allegiance beta is now available, which includes changes made as a result of feedback gained on the first beta as well as introducing other additions and changes to the game we have wanted to make.
With Rise of the Republic out on August 9th, we thought we’d share the new achievements that will be up for grabs so you can start planning your campaign and the path to victory.
With Rise of the Republic out August 9th, modders will have access to more unit parts, more scripting options as well as the Mod Filter we brought into ROME II with Desert Kingdoms back in March.
As the first game in the Total War Saga series, Thrones of Britannia set out to both tread new ground and shake up an established format – but how did it do? We spoke with game director of Thrones of Britannia Jack Lusted about the design process, what worked and what didn’t, and the game’s future including a brand-new update patch.
This update will introduce a variety of changes to the game to address player feedback and improve the overall experience. The biggest change – and the one the update is named after – is the addition of Allegiance to the game.
As always, the Total War teams have been hard at work on their respective projects – and this month there’s quite a lot of things to update you on. Over to them!