Alongside the release of the highly-anticipated Tomb Kings, a small free update to one of the main Old World races will be added to the game. In this article, Senior Designer Eva Jobse will tell you all about it. On top of that we’ve got the EXTENSIVE list of patch notes that are coming with the Tomb Kings Update!
Mortal Empires: Reprisal Update beta
The Reprisal Update beta brings a host of content changes from WARHAMMER 1’s Foundation Update to the Mortal Empires campaign in WARHAMMER 2.
The Mortal Empires hotfix comes out of beta today and will now be integrated into the full retail version of the game via Steam auto-update.
This hotfix chiefly addresses the severity and nature of the Chaos Invasion mechanic in the Mortal Empires campaign for WARHAMMER II. A handful of other fixes and changes are also included; please see below for full details.
Total War: ROME II – Empire Divided is a campaign pack DLC that focusses on the crisis of the 3rd The year is 270 AD. A string of inept emperors and usurpers vying for power has led the Roman Empire into near-total economic collapse. This is its gravest crisis yet. Find out all the info you need on Empire Divided and the free Power & Politics update
Mortal Empires: Hotfix Beta
This beta hotfix addresses the severity and nature of the Chaos Invasion mechanic in the Mortal Empires campaign for WARHAMMER II. A handful of other fixes and changes are also included; please see below for full details. The main purpose of this beta however is to put the Chaos invasion changes we’ve been working on into a public test environment, so we’re releasing it as an opt-in beta while we continue to test the validity of the changes ourselves. Please be aware that this is very much an in-progress patch, and is therefore subject to change. As such, you may come across some issues.
The first update for Total War: WARHAMMER II hits via Steam auto-update on 26/10/2017 and contains a host of changes, tweaks, improvements and fixes. Mortal Empires, the new grand-scale campaign encompassing the landmasses of the Old World and the New World, will become available as the update goes live. Read the patch notes here.
(Or the one where CA WENT TOO FAR!)
The Old World has evolved massively since Total War: WARHAMMER first Launched. With the proliferation of new Races, sub-factions, Legendary Lords, monsters, magic, Mammoths and more, the original Races and Legendary Lords have become increasingly embattled.
So the chief request from players – and one that’s grown in volume with every DLC and FLC release – is that we bring the old-timers up to a fighting trim equivalent to the new guys.
Your wish is our command. This is the update that supercharges the foundation races.
All the old Legendary lords get bonus campaign buffs and new, extra skills trees. The Empire, under AI control, starts with an entire province, giving it a much stronger start. The Warriors of Chaos have a whole slew of tweaks and changes, increasing their campaign momentum and enabling easy vassalisation of Norscan tribes. And Wood Elves finally have new followers (Yay!). If these changes appear sweeping, it’s probably because they are. The Old World is in for a shakeup.
As always, we’ll be paying close attention to your experiences and feedback, and based on that, we might reign in some of the changes. But play it and judge for yourself. We want to let things bed in before we consider any redress.
In the meantime, have fun!
On with the show…