Previously we’ve talked about the three different types of victory conditions in Thrones of Britannia: conquest, fame, kingdom, and hinted at another, the ultimate victory condition. Today I’m going to tell you a little more about it. Obviously if you would prefer to discover what lies in store as it happens in the game, without any expectations, probably best to stop reading now.
Hello and welcome to the third Thrones of Britannia blog, and it’s time to talk about story. Or more accurately, how we’re working story into the sandbox nature of the campaign, and how we’re illustrating the adventures and predicaments you’ll face. Here’s Game Director Jack Lusted to tell you more
Today we’re thrilled to announce a new class of historical Total War game. Released under a new badge, Total War Saga games will be standalone spin-off titles focusing on exciting pivotal moments in history rather than whole historical eras.
I sat down with the game director on our first Total War Saga game, Jack Lusted, to find out what kind of Total War experience fans can expect from his team.