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Choose from a cast of 12 legendary Warlords and conquer ancient China. Recruit heroic characters to aid your cause and dominate your enemies on military, technological, political, and economic fronts.

 
 

The year is 878 AD, the embattled English king Alfred the Great has mounted a heroic defence at the battle of Edington, and blunted the Viking invasion. Chastened – but not yet broken – the Norse warlords have settled across Britain. With ten playable factions, you must build and defend a kingdom to the glory of Anglo-Saxons, Gaelic clans, Welsh tribes or Viking settlers. What Kingdom will you build?

 
 

The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.

 
 

Addictive turn-based empire-building with colossal, real-time battles, all set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power.

 
 

A free-to-play, team-based strategy game, thrusting players into battles of epic proportions. Play as a hero of the past, command your army in 10v10 battles on ancient battlefields. Make yourself a legend.

 
 

Total War: ATTILA casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages. The Scourge of God is coming. How far will you go to survive? This is the ultimate survival-strategy challenge.

 
 

Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. This is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battle.

 
 

In the darkest age of Japan, endless war leaves a country divided. It is the middle of the 16th Century in Feudal Japan. The country, once ruled by a unified government, is now split into many warring clans. Ten legendary warlords strive for supremacy as conspiracies and conflicts wither the empire. Only one will rise above all to win the heart of a nation as the new shogun...The others will die by his sword.

 
 

Whether you play as the legendary general or against him, the outcome of war can never be guaranteed. The course of history relies on your ability to lead your troops through the most intense battles as never seen before in a Total War game.

 
 

Total War: Empire takes the Total War franchise to the eighteenth century Age of Enlightenment, a time of political upheaval, military advancements, and radical thought, captured in stunning detail.

 
 

The indirect sequel to 2002’s Medieval: Total War, Medieval 2 is set between years 1080 and 1530 and focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East.

 
 

Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East.

 
 

From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries.

 
 

Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity.

 
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Total War Blog

It’s now been a few days since we deployed the first balance update for Thrones of Britannia.

Many of the changes were put in as a response to community feedback calling for campaigns to be a bit more challenging, and so we’re hoping that the systems should now give you challenge aplenty to get stuck into.

They are, however, best experienced within a new campaign. The further into an existing campaign you are, the more significantly the changes may throw your economy, food, and faction mechanics.

If you’re not ready to jump into a new campaign just yet, though, fear not – you do have a couple of options.

A few words from our Game Director, Jack Lusted, on what’s next for A Total War Saga: THRONES OF BRITANNIA.

Hello,

Thrones of Britannia released just over a week ago today and we’ve been really pleased to see so many people playing and discussing our first Total War Saga title. And there has been a lot of discussion.

We did expect that Thrones might be divisive. Our design approach was to question Total War’s standard formula and to try some things. This really paid off in some areas, like the changes we made to Recruitment for instance, this seems to have gone down really well with the vast majority of players.

Every change we made in Thrones was considered, debated and agonised over but ultimately, it’s your opinions that count, and we know that the game is currently not pleasing everyone as much as it should. I want to respond to some of the issues being raised and talk about what we have planned for the game going forwards.

One problem we’ve been wrestling with at CA for a while now is the interaction of mods with our games when an update lands. As nearly a third of users use mods for ROME II, there’s quite a high chance of an out-of-date mod causing issues within the newly updated game.

Frequently, players can sort it out themselves; and if you’re reading this you’re quite likely to be someone who would realise this, disable/uninstall the problem mod and reinstall it when an update for it is released by the mod maker.

Welcome to the second Thrones of Britannia blog from Lead Developer, Jack Lusted, and it’s a big one. Today we are revealing the campaign map, showing you all the factions, provinces, and settlements of the British Isles in 878 AD. But first off, it’s time to talk size.

When the Total War Saga brand was announced, there was a lot of discussion about what kind of size the games would be. Some assumed we were talking about something similar to a Campaign Pack DLC, or that the campaigns in Saga titles would be smaller than in our other games.

The best way to illustrate how this isn’t the case and to show how big the campaign map for Thrones of Britannia will be is to do a side by side comparison. Here we compare the size of the British Isles in the Thrones to how they appeared in Total War: ATTILA

It’s been a very busy year at CA, what with WARHAMMER II’s launch, a string of announces for new historical games, and not forgetting Halo Wars 2 in February as well. In line with our long-term plans to make more games in parallel, we’ve also welcomed many new members to the CA family. It’s going to be another interesting year ahead.

 

It’s quite exciting to go back to ROME II with Empire Divided. We’ve seen pleasantly surprised reactions from Total War players across the board, especially from historical fans who may have been feeling a little left out over the course of WARHAMMER I and II. This is precisely why Empire Divided exists; to provide some hearty historical snacking for players to enjoy between main meals…

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