Medieval II: Total War Kingdoms - Update
  
We are pleased to announce that the Medieval II: Total War Kingdoms Update is now available to download from the following mirror sites:
 
UK Gold Edition: 
 
US Gold Edition:
DE Gold Edition:
 
FR Gold Edition:

European Version: 
 
US Version:
 
Russian, Polish and Czech Version:  
 
Czech Version:
 
Japanese Version:
SEGA
 
Here is a list of the fixes included in the update:
 
  • Forts in the Crusades campaign are now made of stone.
  • Fixed various units having incorrect shield values.
  • Fixed a number of inconsistencies between units' speech and their unit cards.
  • Fixed deployment zones being in unreachable locations on some river crossings and bridge battles.
  • Byzantine Gunners are now available to be recruited in the Crusades campaign.
  • Denmark now has Norwegian units available to them when the Kalmar Union is formed.
  • The Kingdom of Jerusalem can now construct King's Stables.
  • Byzantine can now construct a Marksmanship Range.
  • Mangonels can now be constructed at Siege Works in the Teutonic campaign.
  • Swordsmiths' Guild Headquarters now gives the correct bonus to Knights trained in the Crusades campaign.
  • Fixed Lithuanian Arquebusiers firing too frequently.
  • Fixed various units having incorrect banners on the battle map.
  • Fixed exploit that allowed certain characters' stats to be raised by repeatedly saving the game.
  • New Faction Leaders in the Teutonic campaign now have the correct model.
  • Crusading Nobles can no longer become the Faction Leader in the Teutonic campaign.
  • Fixed Wales not receiving reinforcements when capturing bordering English settlements.
  • Requirements of various Apachean units have been reduced allowing them to be more easily obtained.
  • Fixed the Norwegian banners displaying the Novgorod symbol when out of fog of war.
  • The Baron's Alliance no longer re-emerges after taking control of England.
  • Assassination missions targeting Crusading Nobles no longer expire when they are successfully carried out.
  • Dead wives no longer produce children in the Crusades campaign.
  • Faction heirs in the Americas campaign have had their loyalty increased to fix them rebelling early in the game.
  • Players no longer receive incorrect event messages in hotseat games.
  • Unique models on characters are removed when they change faction.
  • Fixed the family tree disappearing when a princess is married to General who becomes the Faction Leader.
  • Fixed Scottish family tree in the Britannia campaign.
  • Fixed soft-lock that occurred with multiple armies on the battle map.
  • Fixed crash that occurred when disbanding a unit whilst merging two armies.
  • Crash after auto-resolving a siege battle from a hotseat save game no longer occurs.
  • Crash that occurred when loading a battle from the campaign map edge no longer occurs.
  • Kingdoms no longer crashes when playing battles after unpacking the game's data.
  • Fixed unique unit recruitment in the Crusades campaign.
  • Small black rectangles no longer appear on the campaign map.
  • Improved siege auto-resolve for the Britannia, Crusades and Teutonic campaigns.
  • Various localisation fixes.
There are also a number of miscellaneous fixes and balance tweaks included.