Monday, 22nd October 2007
Spooky Calendar Blog!
We had an unprecedented amount of entries for our calendar competition this month. All of which are now available to view, in addition to exclusive commentary from the artists in our new Calendar Blog. There are even some spooky images to get you in the mood for Halloween next week!
Monday, 15th October 2007
Britannia Campaign Guide!
FrogBeastEgg (aka Rachel McFadden) has been slaving away on an indepth guide to Medieval II: Total War Kingdoms, and we are delighted to now make the first part exclusively available for download here. Weighing in at an impressive 27 pages, her Britannia campaign guide contains must-read tips and advice for budding war strategists!
Monday, 1st October 2007
October's Calendar Available Now!
Congratulations to  Maciej Sprada in Poland who created this months winning Create A Calendar competition design.  You can download October's Wallpaper to your desktop in a variety of sizes here.
 
 
November 2007's Create A Calendar Competition has now officially started (doesn't time fly?), and you have until the 31st October 2007 to get your entries in.  This month we are once giving away a copy of Medieval II: Total War Kingdoms, Medieval II and Rome soundtracks, and a piece of signed Medieval II artwork. 
 
Ensure that your artwork is sized to 853 x 640 pixels, and then send your completed entries to: totalwarcomp@creative-assembly.com.  Please visit our Competitions page for full entry terms and conditions. Stay tuned for our exclusive October Calendar blog, coming soon!
 

Thursday, 27th September 2007
Americas Gameplay Video
We were delighted to learn that Medieval II: Total War Kingdoms has been nominated for a BAFTA in the Strategy and Simulation category.  The winners of the British Academy Video Games Awards will be announced at the ceremony on Tuesday 23rd October 2007 at Battlesea Evolution. 
 
Our highly anticipated fourth gameplay video from the Americas Campaign in Kingdoms is now online. Click here to download it in Windows Media format!  

 

Friday, 21st September 2007
CVG previews Empire!
CVG have posted their Empire: Total War preview online. Previously only available in PC Zone magazine, you can now read the article in all it's glory right here!
 
having undoubtedly downloaded this month's Calendar wallpaper Calendar wallpaper, head over to our Create A Calendar Blog to check out all the other entries we received for September's Competition, and hear from the artists themselves!
Tuesday, 11th September 2007
Planning Permission Granted!
Our Medieval II: Total War Building and Unit Planners are now available to download in PDF format. Head over to the Downloads section to get yours!
Wednesday, 5th September 2007
September Calendar And Campaign Videos!
We are pleased to announce the winner of September's Create a Calendar Competition, and congratulations go to Gary Kendall in England! You can download the winning Wallpaper to your desktop in a variety of sizes here.
 
 
 
To celebrate the release of Medieval II: Total War Kingdoms, we have also created a downloadable faction feature video from each of the four campaigns for your viewing pleasure:
 
 
Tuesday, 4th September 2007
Medieval II: Update 3 Released!
Update 1.3 is now available to download for owners of Medieval II: Total War.  The latest update includes online multiplayer fixes to allow owners of the original game to play with those who have installed Kingdoms (available in stores now!). You need Update 2 installed in order to install Update 1.3.
 
Instructions: 
Download Update 1.3 from one of the mirror sites below, unpack it to your desktop using WinRAR and then manually install the patch via the proper language folder in the “Update 3” folder in this directory. Double click on “medieval2.exe” to get started:
 
 
 
 
 
 
 
In a blast from the past, Rockpapershotgun.com has unearthed an interesting making-of article about Shogun: Total War.
 
Thursday, 30th August 2007
Kingdoms Compatibility
Correction:
Our previous compatibility notice, wherein we stated that Direct2Drive and Steam versions of the Kingdoms expansion were incompatible with the retail DVD version of Medieval II: Total War, is inaccurate. If you have purchased a retail DVD version of Medieval II: Total War, you may expect full compatibility with the download versions at Direct2Drive and Steam. We apologize for any confusion about this issue.
Wednesday, 22nd August 2007
Total War Sets Sail!
SEGA® Europe Ltd. and SEGA® of America, Inc. today announced Empire: Total War™, the revolutionary new instalment of The Creative Assembly’s wildly successful, multi award winning Total War™ RTS franchise. Empire: Total War™ will maintain the series genre leading 3D battles, grand turn based campaign map and rich historical flavour while for the first time introducing 3D naval combat into the series.

Empire: Total War™ is set in the 18th century a turbulent era that is the most requested by Total War’s™ loyal fan base and a period alive with global conflict, revolutionary fervour and technological advances. With themes such as the Industrial Revolution, America’s struggle for independence, the race to control Eastern trade routes and the globalisation of war on land and sea, Empire: Total War™ promises to be amongst the richest and most dynamic PC RTS games of all time.
 

 
Empire: Total War™ will see the debut of 3D naval combat within the Total War™ franchise. PC Gamers will be able to intuitively command vast fleets or single ships upon seascapes rich with extraordinary water and weather effects that play a huge role in your eventual glorious success or ignominious defeat. After pummelling your enemy with cannon fire, close in to grapple their ship and prepare to board taking control your men as they fight hand to hand on the decks.

Along with the revolutionary introduction of Naval Combat, Empire: Total War™ will see further enhancements to the Total War™ series signature 3D battles and turn based campaign map. Real time battles will pose new challenges with the addition of cannon and musket, challenging players to master new formations and tactics as a result of the increasing role of gunpowder within warfare. And the Campaign Map – for many the heart of Total War™ – will see new improved systems for Trade, Diplomacy and Espionage with agents, a refined and streamlined UI, improved Advisors and extended scope taking in the riches of India, the turbulence of Europe and the untapped potential of North America.

“Empire: Total War™ is a huge revolutionary step for the series. We’re delighted to introduce true 3D naval combat, something that adds a totally new dimension to Total War™ games.” commented Mike Simpson, Studio Director at The Creative Assembly and the father of the Total War™ franchise. “We’re genuinely excited about what we’re achieving with the naval battles and also by the scale of the improvements being made to the core of the game – the land battles and the campaign. This will undoubtedly be the biggest and best Total War™ game we’ve ever made.”
                                                           
Empire: Total War™ has already been secretly in development at The Creative Assembly’s Horsham studio for over a year and is priming its forces for a release in 2008.
 
Stay tuned to TotalWar.com for all the latest Empire: Total War™ news and screenshots!